Site redesign

I’m in the middle of redesigning the site. I realize it’s a bit all over the place at the moment…


Game concepts and experiments

I’ve decided to change things up on the site again. Not that major, but big picture expect more frequent posts about different game concepts and mechanics. I’ve been thinking a lot recently about what makes games fun. I just watched this video. Which was pretty inspiring. What I want to do is talk more about individual game concepts and how they effect game play. I also plan on creating simple playable POCs (proofs-of-concept) to illustrate what I am talking about. I’ll start with some games I have already made and talk about how I came up with the ideas. I wrote a big long explanation here which goes into the gory details of why I decided to do this.

I’m going to try to make this a once a week thing. Probably posted on Sunday since I work during the week.

Let’s see how it goes!


Revamped site! (kinda)

So I finally went ahead and merged the blog portion of the site with the games part of the site. NOW THEY ARE ONE!

As you may have noticed the games are listed on the top right. Click the links to play them!


Like ISOY on Facebook!

I set up a Facebook account for Ionmark games and a page for ISOY. Also added a like button to the site. Feel free to like or friend as you desire :)


Site maintenance

I’m  changing servers around a bit tonight.  May be down for a while depending on how long the process takes / how quickly I can resolve and issues that come up as a result.  Worse case scenario the site will be down between 6pm tonight (4/7/11) and 10am tomorrow (4/8/11) .  That is PST since I live in California.  Hopefully it will not be that bad, but can’t tell.  Probably should have set this up before I got traffic on the site.  Oh wells.  It is free.  If you have comments or complaints please send them to admin at ionmarkgames dot com (replace the at with the at symbol [@] and the dot with a period [.]).

I was hoping to have some time to work on the Droid version of ISOY yesterday, but instead I sat in a meeting for 3 hours.  It wasn’t actually as bad as it sounds since this meeting was with friends.  Still a three hour meeting is longer that any meeting ever should be.

I decided to write the Droid version first because Google doesn’t charge developers to develop Apps and doesn’t reject everything that gets submitted.  If it goes well (ie. people buy the game) I will make the iPhone/Pod/Pad version.

Actually, let’s see if anyone reads this… Vote which version you want more in the comment section.  If I get a lot of one or the other it may sway my decision.  Either way though.  Development wont start until this weekend.  Hopefully it doesn’t take longer than that.




Got a bunch of traffic today!  Looks like the funnel is on.  Now it’s time to step it up and get ISOY on the AppStore.

I made some decent progress on YS the other day.  Probably going to switch to getting ISOY on the AppStore first tho.  Since, you know, I need money to keep doing this.

I am also planing on adding a Hi-score feature so people can compare scores easily.


Site is up!

Finally got the URL with forwarding set up.  Also tweaked the game to show up a little cleaner and added my logo.  Next I’m going to set up high scores and leaderboards.